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Initial Game Concept for idea three

I want to base my idea on the word (Relic) Which would be set in Ancient Egypt that will have different Relics that can be found around the map of Ancient Egypt by solving puzzles that where set by the Egyptian gods in pyramids and other tombs around the map the main character would be an adventurer that wants to collect every artifact possible and on his missions he will be faced by danger and puzzles. These puzzles will start from simple image connections to very hard puzzles like ancient poems or books that will have the answers to the riddles in the pyramids and tombs.

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Ancient Egypt

Ancient Egypt was a civilization of ancient North Africa, concentrated along the lower reaches of the Nile River in the place that is now the country Egypt. Ancient Egyptian civilization followed prehistoric Egypt and coalesced around 3100 BC with the political unification of Upper and Lower Egypt under Menes.

Further research on Relics in Ancient Egypt- The ancient Egyptians were very skilled as artists and the artifacts that they left behind covered many talents. They were excellent at painting, sculpting, working in metals, shaping gold, creating jewelry, building huge monuments and temples, as well as statues of their gods and goddesses and their pharaohs.

What is the oldest Egyptian artifact?

The bead is 1.8 centimeters long. In ancient Egypt, iron was a rare and symbolic metal, but scientists and historians have long wondered about the prehistoric civilization's knowledge of metallurgy. Now, one part of that mystery has been solved: The oldest-known iron artifacts were made from meteorites.

Amulets in Ancient Egypt

An amulet, also known as a "good luck charm", is an object believed to confer protection upon its possessor. The word "amulet" comes from the Latin word amuletum, which Pliny's Natural History describes as "an object that protects a person from trouble". Anything can function as an amulet; items commonly so used include gems, statues, coins, drawings, plant parts, animal parts, and written words.

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Amulets seemed very important to the Egyptians. Especially for there protection. So I could use this for my game concept to make an relic that does the same thing in my game it protects the player from danger and trouble then it's most needed but it could be found or crafted by the player by finding rare chests or crafting it from gems and coins that the player finds on his travels or by beating a rare creature. I could also make an Ancient Egypt concept where the player lives in the Ancient Egypt era where we learn the main characters fears and troubles. I will further think about the idea on my idea generation part of my website to further work on this idea and see if I could make it in time. 

The ankh

The ankh is an ancient Egyptian hieroglyphic symbol that was most commonly used in writing and in art to represent the word for "life" and, by extension, as a symbol of life itself. Its use continued through the Coptic Egyptians who adapted it as the crux ansata, a variant form of the Christian cross.

Flail

A flail is an agricultural tool used for threshing, the process of separating grains from their husks.

Flails have generally fallen into disuse in many nations because of the availability of technologies such as combine harvesters that require much less manual labour. But in many places, such as Minnesota, wild rice can only be harvested legally using manual means, specifically through the use of a canoe and a flail that is made of smooth, round wood no more than 30 inches long.

Flail as weapons

As with most agricultural tools, flails were often used as weapons by farmers who may have lacked better weapons. The flail is proposed as one of the origins of the two-piece baton known in the Okinawan kobudō weapon system as the nunchaku. The first recorded use of a flail as a weapon was at the siege of Damietta in 1218 during the 5th crusade, as depicted in the chronicle by Matthew Paris; tradition has it the man was the Frisian Hayo of Wolvega who bashed the standard bearer of the muslim defenders with it and captured the flag. Flails were also used as weapons by farmers under the leadership of Jan Žižka during the Hussite Wars in Bohemia.

Flail in Ancient Egypt

In ancient Egypt, the flail was a symbol associated with the monarch, symbolizing his ability to provide for the people.

Senet

Board games were a favorite pastime in Egypt, and Senet was the most popular of these. It was played by two people, either on elaborate carved and inlayed boards like the one found in Tutankhamen’s tomb, or simply scratched into the earth. The oldest known representation of Senet is in a painting from the tomb of Hesy, from 2686 BC.

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Initial Game Concept

I want to make a game where the main object is to collect ancient relics that meant something in ancient Egypt like amulets, Statues, Poems. These would be the final rewards after doing a puzzle in Egypt or talking to people. This game would teach people about the stories behind these relics but also give them a lot to think about then doing the puzzles. Some puzzles would be easy especially at the start but as the game progresses so does the difficult. I will make two examples as a start to show what I mean.

Easy puzzle

Question: The Great Pyramid of Giza is the oldest and largest of the three pyramids in the Giza pyramid complex bordering present-day El Giza, Egypt. It is the oldest of the Seven Wonders of the Ancient World, and the only one to remain largely intact but there is two more.

Your puzzle is to figure out the names of the two others 

Options: Khafre’s Pyramid

Options: Red Pyramid

Options: Bent Pyramid

Options: Pyramid of Khendjer

Options: Menkaure’s Pyramid

Options: Pyramid of Djoser

Answers: Khafre’s Pyramid and Menkaure’s Pyramid 

Reward:

Back story after completing the puzzle

The Giza Pyramids, built to endure an eternity, have done just that. The monumental tombs are relics of Egypt's Old Kingdom era and were constructed some 4,500 years ago.

Egypt's pharaohs expected to become gods in the afterlife. To prepare for the next world they erected temples to the gods and massive pyramid tombs for themselves—filled with all the things each ruler would need to guide and sustain himself in the next world.

Pharaoh Khufu began the first Giza pyramid project, circa 2550 B.C. His Great Pyramid is the largest in Giza and towers some 481 feet (147 meters) above the plateau. Its estimated 2.3 million stone blocks each weigh an average of 2.5 to 15 tons.

Khufu's son, Pharaoh Khafre, built the second pyramid at Giza, circa 2520 B.C. His necropolis also included the Sphinx, a mysterious limestone monument with the body of a lion and a pharaoh's head. The Sphinx may stand sentinel for the pharaoh's entire tomb complex.

The third of the Giza Pyramids is considerably smaller than the first two. Built by Pharaoh Menkaure circa 2490 B.C., it featured a much more complex mortuary temple.

Hard puzzle

Read this poem and pick a symbol that matches it's description

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Options: Clouds

Options: Mind

Options: Skull

Options: Sword

Options: Bird

Answer: Mind

Why because it is talking about that life is a winged dream and that death is real which would mean that it depends on the state of mind to determine what is real and what is not because real life could be a dream when your dead or the other way around.

Examples for images for the options in the puzzle

Clouds

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Mind

Mind.PNG

Skull

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Sword

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Bird Concept

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Final Bird

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These drawing would be placed on a wall which would have on option of pressing the buttons to pick your answer. If the answer was correct it would light up green if it was wrong it would light up red and make you do it again. After two tries the game would tell you the answer and why it's that.

Final decision

This idea is cool and I liked it while it lasted but after some more idea generation I want take my focus somewhere else and experience something different if I don't like it I will pick this idea which is good and I can see myself working on it for my final project but I still want to do some more exploring into different topics to see if I can find something even better than this.

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